Tuesday, March 20, 2012

How digital services are fighting the battle against piracy in India


India has always been a land of music lovers; we produce the largest number of films in the world, which unsurprisingly have been dubbed by the western world as “musicals”. We make films, where songs and dance sequences play a crucial and vital role to the plot of the film as well as its success at the box office. And I’m not talking here, solely about the Hindi film industry “Bollywood”, but also about the large number of regional film fraternities mass producing “musicals” in languages, as varied as Tamil and Telugu, Punjabi and Bhojpuri. Seeing this trend, one could easily assume that music should be a good business in the country where artists and record labels earn bucket loads of money and are happy producing more songs. Right?
Song Wars
Churning out music, countlessly (Image credit: Getty Images)


Wrong. The music scenario in India is in stark contrast to the rosy picture painted by the songs in the movies. It is plagued by piracy. The artist revenue is falling by the day, and if data and statistics are anything to go by, then a vast majority of the music in the country is illegal and lack of proper retail channels, among other reasons act as deterrent for consumers who are willing to spend money for the music they want to listen to.

Recent times have seen an upsurge of music centric online retail stores and music streaming services to satisfy the ever increasing demand of the audiophiles. Music streaming services, like Saavn and the Times group backed Gaana.com have cropped up, offering consumers a way to stream popular music, legally. Their tie up with Facebook Open Graph has ensured that that their popularity continues to grow amongst music listeners. Gaana.com offers more choices for the consumers in a host of regional languages, along with an interface that is appealing.

On the other hand, Hungama.com and Flipkart’s Flyte are offering consumers a way to actually buy the music that they love DRM-free, instead of streaming it. In this case, Hungama.com offers a number of competitive packages, much like a mobile recharge. So you could buy a month long unlimited downloading package or you could pay Rs.99 and buy music, wallpapers or ringtones worth that amount, which essentially translates to dirt cheap Re.1 per song. This sure would act as incentive for consumers who would find it easier to pay small money upfront and have all of their music purchases located at one central point. Flyte, on the other hand offers a better choice for regional music lovers, along with international songs. Their biggest strength lies in the mobile wallet and offering a variety of bitrates for the consumers.

Even though these services are rapidly gaining mainstream traction, consumers are slowly finding that streaming music is free for most parts and buying songs is much easier, than the hassles and legal complications of downloading the music illegally. But, we still need a shift in the mindsets of the service providers who are still governed by archaic ideologies. For example, it doesn’t make any sense to offer a DRM-free song and then put a download limit on it. When the consumer could very easily download the song once and put it in his Dropbox account, which makes it accessible from anywhere in the world. Music providers must have a cloud music locker, so that the consumers can have all of his music that he bought legally at the tip of his fingers.
Online music
Gaining popularity (Image credit: Getty Images)


Invest time and money seeing the consumers’ patterns. Music service demands an ecosystem and a community. For the music streaming service, a web app for desktops, along with its equivalent app for mobile devices is the least they could do for the consumers. For the music retail websites, a hassle free mode would be one click payment at an appropriate price point with a no downloads restriction. Services like Flyte should essentially also have a desktop music player to enhance its branding and offer the consumers a choice to play their purchased collection.

Convergence of streaming and buying music is equally important. Both of these services act as standalone entities here. Friend recommendation and music discovery plays a crucial role in streaming services, but the lack of an ecosystem results in the fact that the consumer after liking a new song has to shift his focus to a new service for buying it. Music moguls and media czars should treat the music listeners as potential consumers than pirates who only want to rip-off their music, if they want to really tackle piracy.

I really hope these services take off in India and we reach a point in the future where it is so much easier to legally buy a song or stream it that even the thought about pirating songs seems, like a turn off. In the end, the artists need to be happy that they have got the appropriate credit and monetary due for their labour. If it is done correctly, then the listeners would be more than happy to pay for their favourite artists and enjoy them, rather than shamelessly ripping the songs.

Till then the Whitney Houston collection on gaana.com sounds like an exciting proposition for me.

Is Amazon Junglee enough for India?


Amazon launched quietly in the beginning of this month in India in the form of junglee.com, the startup that Amazon bought way back during the dot-com bubble. Amazon is a world leader in online retail backed by the genius, Jeff Bezos who has made it a force to reckon with. The site has a wide range of products and services, which include the Kindle range of e-book readers, the one-click payment method, along with the buying of companies, like Zappos. Amazon is now in such a dominant position that it has caused an upheaval in the market and has reported a regular increase in its e-book sales, which has now overtaken the sales of its physical books.
Online shopping in India just got AGGREGATED!
Ready to take on the rest?


Entering into the Indian market seems a natural step in the process of its retail monopoly. Yet, it seems that Amazon couldn't have chosen a worse time for entering the Indian market. For starters, everything seems to be against it. Beginning from the name itself, junglee.com. Many people on learning that Amazon has entered the retail market in India pointed their browsers to amazonindia.com or amazon.in, among a host of other possible combinations in the hope of landing on the Indian page of the Amazon retail store. But, they were met with page unavailable or Amazon’s non retail page. They couldn’t understand the relation between Amazon launching as Junglee.com. Here Amazon is seriously at a risk of brand dilution.

Secondly, Amazon is not selling anything in the real sense. It’s just a price comparison and an advertisement site. As of now, it’s free to list your product on junglee.com. Amazon is seriously hoping that it is enticing enough that people visiting the website would actually buy products from the listed retailers. In a sense, these retailers would be so dependent on the clicks and sales that junglee.com provides them that they would be willing to pay them for this service. This is simply because Indian rules don’t allow FDI to have more than 51 percent stake in a multi-brand store. Though it has listed a number of different vendors, the big ones, like Flipkart and Infibeam are missing. And with Flipkart, gearing up the competition by buying Letsbuy.com, Amazon seems to be in serious trouble.

Thirdly, Amazon seems to be rather relaxed about selling Kindle in India. India has traditionally been a price conscious market and this could have been a golden opportunity for Amazon to sell its Kindle here. Yet, it offers no real choice by just offering only two variants. The cheaper one costs upward of Rs. 5,600 and shipping and taxes need to be adjusted. And even if somebody buys it, there are no e-books one can buy in Indian rupees. You end up paying in dollars, which is still very expensive.

Flipkart started by former Amazon employees is doing some serious disruptions in the Indian market. It seems to be Amazon’s only real competition. Flipkart’s impeccable delivery system, along with the option of cash-on-delivery has led to large Flipkart loyalists. Flipkart seems to be taking a cue out of Zappos’ “Delivering Happiness” mantra and it always leaves customers happy and yearning for more. Flipkart understands the Indian market better than Amazon and thus it enjoys the confidence of the consumers.

It’s the buying of Letsbuy.com, which shows that Flipkart is serious about the competition that it is facing and is aware of the repercussions of a company like Amazon, entering the Indian market. Flipkart is ready to innovate to challenge any competition that it faces. And we seriously hope that this retail competition only leads to competitive prices and services for the end consumer and whichever company is Junglee enough for the Indian market rules the consumers

UTV IndiaGames launches WorldCup Cricket Fever


I’m not even sure if the Cricket World Cup is close by (because that’s how much I care about this sport) but UTV have decided to take every Indian’s favorite sport and convert it into an iOS game for both the iPhone and the iPad. The game goes by the name of WorldCup Cricket Fever and will offer players three game modes to choose from - Quick Match, Power Play and World Cup Championship. The game also packs in 14 teams, 6 stadiums (complete with day and night cycles) and three difficulty modes that can apparently be “customized”.
This looks rather exciting
This looks rather exciting


Here’s what Vishal Gondal, CEO of UTV Indiagames had to say on this occasion, “WorldCup Cricket Fever is the first ever cricket game developed with motion capture animation. This technology will give the user a ‘real’ experience of the sport with a wide variety in batting and bowling options. This cricket season, with a host of cricket games available, this game will surely stand out in terms of gameplay, graphics, precision and sound.”

World Cup Fever is now available on the iPhone for $2.99 (Rs. 150) while the iPad version will set you back by $4.99 (Rs. 251). The game will soon be available for Android, Windows and Java platforms.